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Programming Guide’s and References

December 16, 2009 Leave a comment

Have just been looking over the NVIDIA site and found a link to a guide for programming for the NVIDIA GPU’s, it’s a pretty technical read but its got some good information in it!

Check it out here,  just think that the UDK does it all for us pretty much..

Also, some need to have references are here, The book “GPU Gems” is pretty much just that.

“This collection of articles is particularly impressive for its depth and breadth. The book includes product-oriented case studies, previously unpublished state-of-the-art research, comprehensive tutorials, and extensive code samples and demos throughout.” – Eric Haines, Author of Real-Time Rendering

Just take a look at the list of contributors and you’ll see why.

GPU Gems includes contributors from:

Alias Systems Pixar Animation Studios
Brown University Siemens Medical Solutions, USA
Croteam Softimage Co.
Cyan Worlds Softlab-NSK
Hochschule Bremen Sony Pictures Imageworks
Industrial Light & Magic Stanford University
iXBT.com University of California Davis
Monolith Productions UNC-Chapel Hill
New York University Universitat Pompeu Fabra
NVIDIA University of Utah
Paralelo Computação University of Waterloo
Piranha Bytes
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