Programming Guide’s and References
December 16, 2009
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Have just been looking over the NVIDIA site and found a link to a guide for programming for the NVIDIA GPU’s, it’s a pretty technical read but its got some good information in it!
Check it out here, just think that the UDK does it all for us pretty much..
Also, some need to have references are here, The book “GPU Gems” is pretty much just that.
“This collection of articles is particularly impressive for its depth and breadth. The book includes product-oriented case studies, previously unpublished state-of-the-art research, comprehensive tutorials, and extensive code samples and demos throughout.” – Eric Haines, Author of Real-Time RenderingJust take a look at the list of contributors and you’ll see why.
GPU Gems includes contributors from:
| Alias Systems | Pixar Animation Studios |
| Brown University | Siemens Medical Solutions, USA |
| Croteam | Softimage Co. |
| Cyan Worlds | Softlab-NSK |
| Hochschule Bremen | Sony Pictures Imageworks |
| Industrial Light & Magic | Stanford University |
| iXBT.com | University of California Davis |
| Monolith Productions | UNC-Chapel Hill |
| New York University | Universitat Pompeu Fabra |
| NVIDIA | University of Utah |
| Paralelo Computação | University of Waterloo |
| Piranha Bytes |
Categories: Programming, References
Gems, GPU, Guide, Programming, UDK