Alpha Footage of Ball Buster
So after several hours messing around with UnrealScript and trying to get the camera to look right, I finally have a result!
It’s really just a simple sphere you can control with the standard WSAD controls and a camera looking down on the object as it moves around the level. Good thing is, it’s all self coded and I’ve got to grips with the language. Hopefully I’ll be able to make the levels a bit more interesting now.
Anyway, check the video here.
Categories: Ball Buster
Ball Buster, Danny, Engine, Goodayle, Programming, UDK, Unreal